Ember James
Goddess of Creation and “Culture”, trying to make it on her creations. I try to be a better person each day, but I can be a sassy bitch.
SURVIVE! SFW Demo out now!
https://3mbergames.itch.io/survive
A place for my art: https://lemmy.ca/c/rabble
BlueSky: https://bsky.app/profile/3mber.bsky.social
Please do not message me on this account regarding my NSFW account.
- 3 Posts
- 8 Comments
Ember James@lemmy.cato
Godot@programming.dev•How to create HOI4-style country labels that spans the width of an area2D?
2·28 days agoCreate a new scene for the country. Arrange the nodes so the area2d is the main node, and the label is a child of that node. Make sure that the label inherits traits from its parent node.
When you resize or move the Area2d it should now resize the label along with it.
I think the easiest solution to this is the ruler to measure your Area2D and then find the total area using a math formula based on the shape. Then you can use the total area in pixels that you calculated to create the surrender variable.
Ember James@lemmy.cato
Godot@programming.dev•What should I add to my HOI4-like/Pokemon-like game? (cross-posted from gamedev@programming.dev)
2·1 month agoJust to add on to the idea if you haven’t come up with anything:
Espionage can, and probably should, be a major part of the game play given that it takes place in the cold war. I think it would be a good idea to make Espionage its own tab, and have the other tabs directly impact what options of espionage are available (Assassination, Propaganda, False Flag Ops, Information Gathering, etc)
Given that each of the super powers had their own tools of the trade you could do a little history research into things like the Kiss of Death or Bulgarian Umbrella for Russia, or the rectal tool kit from the US. You can use the different Ideologies, military, politics, and support to determine what you accomplish and build, and what your spies will be capable of.
I hope this helps, and good luck!
Ember James@lemmy.cato
Godot@programming.dev•New to Godot, challenging myself to make a prototype in a weekend. Am I doing things correctly? Godot 3.6
4·3 months agoJust be sure to keep a back up copy of the original v3 version. There is no going back once you switch it over!
It is such a great program! I even got my partner working with it and she loves it. haha
Good luck with vector art! And with your project!
Ember James@lemmy.cato
Godot@programming.dev•New to Godot, challenging myself to make a prototype in a weekend. Am I doing things correctly? Godot 3.6
4·3 months agoI have a low end ASUS laptop ($450 range) that I bought about 5ish years ago and it runs Godot 4 perfectly for me. My partner has an older Lenovo Ideapad and she cannot run the game I made. Your worry is justified. lol But I don’t think it would hurt to test it out. Worst case, you delete and go back to 3, best case is 4 is pretty awesome and has a lot more functionality than 3.
I am not the one to speak to about export templates unfortunately, as I have only ever exported once to be compatible with my system. It was incredibly easy to choose which template I wanted though, so you shouldn’t need to be to savvy to figure it out! :)
Also, if you haven’t found it yet, I would recommend Pixelorama if you are into making pixel art games. It was made with Godot, and it is awesome. I animated my entire game with it, and it is super user friendly.
Ember James@lemmy.cato
Godot@programming.dev•New to Godot, challenging myself to make a prototype in a weekend. Am I doing things correctly? Godot 3.6
5·3 months agoNo problem! It seems others have already answered your questions better than I could, so good luck using Godot!
The only recommendation I would make is to update to a newer version if you are able to. 3 is fine, I started on it myself, but a lot of what you will find online for help is being more and more tailored to 4 and higher so it may be harder over time to get help with issues in the future.
Ember James@lemmy.cato
Godot@programming.dev•New to Godot, challenging myself to make a prototype in a weekend. Am I doing things correctly? Godot 3.6
8·3 months agoCan you fix the formatting of your OP? Some parts didn’t get properly formatted.


You are only using one Area for the entire map?