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Joined 2 years ago
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Cake day: July 5th, 2023

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  • For #4 if the Random instance weren’t “new”, then calling the nextInt() function would definitely have side effects, since the next integer would pull one away from the random stack.

    However unlike the first three which will run within a consistent amount of time, #4 will take an unknown amount of time to run, so you can’t just collapse it and eliminate the loop.

    For example a very simple race game where a participant moves a random number of steps each turn, we may want to time how long that race takes. We can’t just say that they will reach the end immediately. In fact technically we don’t know that they will ever finish the race… But that’s the halting problem and a whole other issue.



  • In any case I’m guessing it hasn’t had enough users to justify funding from Canonical.

    in 2017 after shutting down the Unity development team and laying off nearly 200 employees.

    Just in case it wasn’t clear, Canonical has no interest in funding it anymore. The project was then picked up my community maintainers, which based on the article was just one person who was 12, now ~15 years old. I bring up the age just to point out that, yes, school is a more important thing to focus on.








  • In the days of AOL Instant Messenger, or AIM as all us cool kids called it, I recall a similarish little trick.

    You’d tell your friend you were going to hack their computer and then send them a photo. The trick is that the photo was actually a link to “A:\virus.jpeg” which would cause their floppy drive to start up and look for a disk to look for a file. Since floppy drives were loud it would cause their computer to “chunk-a-lunk-lunk” which would obviously then scare your friend.

    You could also do it with the “D” drive, but it was less reliable since I think it had to have an actual disk in there already (which was common), but it was also usually quieter.