

Are these modded worlds? If not, it should be plug in and play. I didn’t have any problems when I moved my worlds.
I’d recommend Prism for your Linux minecraft launcher.
Are these modded worlds? If not, it should be plug in and play. I didn’t have any problems when I moved my worlds.
I’d recommend Prism for your Linux minecraft launcher.
On its own that’s misleading, you should be using the per capita stats.
I’ve had everything on this list with Visual Studio alone, with the exception of #2 maybe.
All the AI shit they’re adding, plus the millions of windows you can pull up that are all hidden in different places. The only way this is remotely usable is with the search.
This happens every other day when working with Blazor. As an added bonus, it can never decide on spacing and will constantly change it.
Probably a symptom of using legacy code and modern code at the same time, but good god the settings for everything are in a million places.
Another symptom of blazor.
Our project is too big.
Agreed
It’s a bit of both. I’ll try to help him if he asks for help if/when the AI leads him down the wrong path, but who knows how deep in the tangled weeds of spaghetti he’ll be in by then.
I don’t think he’s gonna need much math. He will need complicated editor things set up though, and I’m doubtful that the AI will understand much.
I have a friend who is trying to vibe code a unity project. I don’t have high hopes for him, but I’m doing my best to support him and help him out.
100%
Honestly everyone hot.
I don’t know where “🏳️⚧️” is, but all the girls from there are hot.
I’ve had one or two issues with using mods on Prism, but for the most part it’s been working out of the box for mods too.