muell@lemmings.world to Godot@programming.dev · 2 months agoWhy is the negative Z-axis considered to be facing forward in Godot?message-squaremessage-square4linkfedilinkarrow-up12arrow-down10
arrow-up12arrow-down1message-squareWhy is the negative Z-axis considered to be facing forward in Godot?muell@lemmings.world to Godot@programming.dev · 2 months agomessage-square4linkfedilink
minus-squareerytau@programming.devlinkfedilinkEnglisharrow-up3·2 months agoBecause, uh… we here in the 3D world like a little bit of pain.
minus-squaremuell@lemmings.worldOPlinkfedilinkarrow-up0·2 months agoGreat chart, thanks for sharing this.
Because, uh… we here in the 3D world like a little bit of pain.
Great chart, thanks for sharing this.