- cross-posted to:
- programmerhumor@lemmy.ml
- cross-posted to:
- programmerhumor@lemmy.ml
It’s C
No, it’s Javascript, keep up
That one wasn’t the one I had issues with, since the concept is essentially the same across all languages. We say it’s false because we can’t conclusively say that it’s true. Same as the reason why null != null in SQL.
C, because yes.
I’d say C too because that’s the only one that would be True in a normal programming language and this is javascript so…
Can’t be C, C is the true path.
The one option that is mandated by an ISO standard.
Besides, if max and min are going to have a value without any parameter, it has to be exactly those Javascript uses. Unless you have a type that define other bounds for your numbers. And null always have a pointer type (that is object in Javascript), for the same reason that NaN always have a number type.
The only one that is bad on that list is D.
typeof null === "object"
was actually a bug in the early implementations, and they decided to keep it in the spec: https://2ality.com/2013/10/typeof-null.html(see the comment from Brendan Eich)
Tony Hoare: “Introducing NULL was a billion-dollar mistake”
Brendan Eich: “Hold my undefined”
We had one
null
, yes. But what about secondnull
?
Maybe D is too single quotes
0 == ''
“This comparison appears to be unintentional”
D…Deez nutz!
I’m no expert and I know that javascript is full of wtf moments, but please… Let it be B
It’s not gong to be B, it’s it.
It is true. Math.min() returns positive Infinity when called with no arguments and Math.max() returns Negative Infinity when called with no arguments. Positive Infinity > Negative Infinity.
Math.min() works something like this
def min(numbers): r = Infinity for n in numbers: if n < r: r = n return r
I’m guessing there’s a reason they wanted min() to be able to be called without any arguments but I’m sure it isn’t a good one.
So, the language isn’t compiled (or wasn’t originally) so they couldn’t make
min()
be an error that only a developer saw, it has to be something that the runtime on the end-user system dealt with. So, it had to be assigned some value. Under those restrictions, it is the most mathematically sound value. It makes miniumum-exactly-2(x, min(<…>)) be exactly the same as min(x, <…>), even when the “<…>” has no values.As a developer, I see a lot of value in static analysis, including refusing to generate output for sufficiently erroneous results of static analysis, so I don’t like using JS, and the language that I tinker with will definitely have a separate compilation step and reject the equivalent of
min()
. But, if I HAD to assign something like that a value, it probably would be a representation of infinity, if we had one (probably will due to IEEE floats).HTH
The language not being compiled has nothing to do with error handling. You could have a
min
function that operates on dynamic arrays (e.g. std::min_element in C++ or min() in Python).
Math.min() == Infinity Math.max() == -Infinity
Wtf is going on JS…
edit: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/min
Its the min value of the input params, or Infinity.
Math.min.length is 2, which weakly signals that it’s designed to handle at least two parameters
Why would they even define this value?
Note: I’m not a js dev, do most functions have length?
I am also not a JS dev, we possibly aren’t brain damaged enough to understand the perfection.
Most people don’t use JS because they think it’s perfect… they use it because it’s the language that works on web browsers… or because thier coworkers made something in it… or because the library that does what they want uses it…
For such a terrible language, it really has staying power…
I develop with JS? All I can say is I need more brain damage to understand where is out
Just keep developing with it, you’ll get CTE soon.
All functions built with
function name(args) { body }
syntax have a length based on the form ofargs
. Other ways to create functions might set length (I’m not sure). Most of the functions provided by the runtime environment to have a length, usually based on the number of “required” arguments.
I also am not familiar with javascript anymore…precisely because of this, exact, insane bullshit.
B… and/or C… evaluating as FALSE are the only things that… should even kind of make sense, according to my brain.
Though at this point in my life, I have unironically had a good number of concussions and contusions, so … well you’d think that would help with JS development.
Javascript is insanity, and I am still convinced it is at least 40% responsible for Notch losing his goddamned mind.
‘null’ is somehow an object. because fuck you, thats why!
Is… 0 == ‘’ … is that two single quotes ’ ’ ?
Or one double quote " ?
If… it is one double quote… that wouldn’t even evaluate, as it would just be an empty string without a defined end…
But if it was two single quotes… that would just be a proper empty string… and because of forced type coercion, both 0 and ‘’ are FALSE when compared with ==, but not when compared with ===, because that ignores forced type coercion…
https://www.w3docs.com/snippets/javascript/when-to-use-double-or-single-quotes-in-javascript.html
Oh my fucking god WHY?!
Just fucking use one special character to delimit strings!
Don’t have two that don’t work together and also behave differently even when you pick just one of them… GraaaghhH!
brb, figuring out where Larry Ellison lives…
I don’t think my sanity can take all of these explanations.
Though I just spotted one that’s worse than null being an object …
typeof NaN "number"
I mean, come on… it’s even in the fucking name!
Edit - fixed capitalisation in ‘NaN’
Douglas Crockford has a whole chapter of these in his latest book. There’s also this classic video.
Notch? The guy who codes in java?
That’s just short for JavaScript, isn’t it?
It’s pretty easy to avoid all of these, mostly by using ===. Null being an object is annoying and is one of the reasons ‘typeof’ is useless, but there are other ways to accomplish the same thing.
JavaScript has a lot of foot guns, but it’s also used by literally everyone so there is a lot of tooling and practice to help you avoid them.
It’s C, NaN is never equal to itself in floating point, that’s not just a JS thing.
Yep, it’s C
No, it’s JS
Fun fact, even tho B is False,
Math.min > Math.max
is trueBut B is true
That is not a fun fact. How do I unsubscribe :D
C
C++
Probably B?